Both players have a 50% chance to win any given game (a poker hand). But when our hero wins, he wins slightly more compared to his opponent (assuming our hero has a positive edge). And when our hero loses, he loses slightly less. In the end, our will have a 2bb/100 edge in this game. A 2bb/100 edge is very hard to achieve except for the micro's.
The simulation works by simulating a large number of poker hands. Each player has a 50% chance to win the hand. But when our hero wins the hand, he wins the pot plus 0.02bb. When villain wins, he wins the pot minus 0.02bb. The size of the pot is random between 2bb and 8bb. So with a pot size of 5, hero wins 5.02bb while villain would only win 4.98bb. (All with a 2bb/100 edge for hero).
This all will make the standard deviation around 2.34 which is consistent with my own results (Heads-up LHE).
Here is the run long of 1 billion hands. Not much variance at this scale.






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